BlitzerRyuusei/Video game-only cards
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These cards are so random.
Source for Duel Masters: Cobalt cards: http://www.gamefaqs.com/ps2/922369-duel-masters/faqs/41155
Source for the rest of the cards: http://www27.atwiki.jp/duel_masters/pages/2560.html
Duel Masters: Cobalt
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Illium, Electric Guardian
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- Power: 6500
- Cost: 6
- Civilization: Light
- Race: Guardian
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
- This creature can't attack players.
- At the end of your turn, untap this creature.
King Ambergris
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- Power: 5000
- Cost: 6
- Civilization: Water
- Race: Leviathan
- When another one of your water creatures would be destroyed, you may return them to your hand instead.
Phlael, Shadow of Betrayal
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- Power: 1000
- Cost: 4
- Civilization: Darkness
- Race: Ghost
- Slayer
- When this creature is destroyed, return it to your hand instead.
Bad-Axe Norsykler
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- Power: 5000
- Cost: 6
- Civilization: Fire
- Race: Human
- Power attacker +4000
- This creature can't attack players.
- This creature can attack untapped creatures.
Gor, Primal Hunter
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- Power: 2000
- Cost: 7
- Civilization: Nature
- Race: Beast Folk
- When you put this creature into the battle zone, choose 2 cards in your opponent's mana zone and put them into his graveyard.
Duel Masters 2 Invincible Advance
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Carras Pearl, Guardian of the Barrier (結界の守護者パール・キャラス)
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- Power: 2000
- Cost: 2
- Civilization: Light
- Race: Guardian
- Blocker
- Human Hunter (This creature wins all battles against Humans.)
- This creature can't attack players.
Aqua Hunter (アクア・ハンター)
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- Power: 2000
- Cost: 3
- Civilization: Water
- Race: Liquid People
- Beast Folk Hunter (This creature wins all battles against Beast Folk.)
- This creature can't be blocked.
Twilight Purgatory, Shadow of Terror (煉獄の影トワイライト・テラー)
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- Power: 1000
- Cost: 3
- Civilization: Darkness
- Race: Ghost
- Guardian Hunter (This creature wins all battles against Guardians.)
- When you put this creature into the battle zone, your opponent discards a card.
Millstone Man (石臼男)
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- Power: 1000
- Cost: 2
- Civilization: Darkness
- Race: Hedrian
- Instead of attacking with this creature, you may tap it to use its
ability.
Search your opponent's deck for a card and put it into his graveyard. Then shuffle his deck.
Galberius Dragon (ガルベリアス・ドラゴン)
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- Power: 7000
- Cost: 6
- Civilization: Fire
- Race: Armored Dragon
- Double breaker (This creature breaks 2 shields.)
- Speed attacker (This creature doesn't get summoning sickness.)
- When you put this creature into the battle zone, if your opponent has a nature creature in the battle zone, put the top card of your deck into the mana zone.
- While your opponent has a water creature in the battle zone, this creature can't be blocked.
- While your opponent has a darkness creature in the battle zone, this creature gains slayer.
- At the end of your turn, if your opponent has a light creature in the battle zone, you may untap this creature.
Verdant Hammer (新緑の鉄槌)
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- Power: 1000
- Cost: 2
- Civilization: Nature
- Race: Beast Folk
- Ghost Hunter (This creature wins all battles against Ghosts.)
- ■ Power attacker +2000 (While attacking, this creature gets +2000 power.)
Pahlchia, Nature Dance Faerie (神楽妖精パルティア)
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- Power: 1000
- Cost: 2
- Civilization: Nature
- Race: Snow Faerie
- When you put this creature into the battle zone, choose up to three cards in your graveyard and shuffle them into your deck.
Duel Masters 2
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Emperor Aloela (エンペラー・アロエラ)
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- Power: 4000
- Cost: 4
- Civilization: Water
- Race: Cyber Lord
- Evolution—Put on one of your Cyber Lords.
- When you put this creature into the battle zone, you may put any number of cards in your hand into your shield zone face-down. If you do, choose that many shields in your shield zone and put them into your hand. (You can use the "shield trigger" ability of those shields.)
Duel Masters 3
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Nolka Solka, Apostle of Regeneration (再生の使徒ノルカ・ソルカ)
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- Power: 2000
- Cost: 3
- Civilization: Light
- Race: Initiate
- Your spells cost 3 less to cast. (BROKEN! BROKEN! BROKEN! BROKEN! So very much broken.)
- Instead of attacking with this creature, you may tap it to use its
ability.
Natalia, Light Weapon (光器ナターリャ)
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(Funnily enough, they did release a Mecha Del Sol named Natalia later.)
- Power: 4000
- Cost: 4
- Civilization: Light
- Race: Mecha Del Sol
- When a player casts a spell, tap one of your opponent's creatures at random.
Kazamira, Apostle of Silence (沈黙の使徒カザミラ)
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- Power: 4000
- Cost: 3
- Civilization: Light
- Race: Initiate
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
- This creature can't attack players.
- When you put this creature into the battle zone, both players put the top 2 cards of their deck into their shield zone face-down.
Cannabis (カンナビス)
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- Power: 1000
- Cost: 2
- Civilization: Water
- Race: Sea Hacker
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
- This creature can't attack.
- When this creature is destroyed, draw one to three cards at random.
Hurricane Fish (ハリケーン・フィッシュ)
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- Power: 1000
- Cost: 4
- Civilization: Water
- Race: Fish
- When you put this creature into the battle zone, draw a card.
- At the end of your turn, return one of your opponent's creatures to its owner's hand at random.
Hakanage, Shadow of Sadness (刹那の影ハカナゲ)
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- Power: 4000
- Cost: 2
- Civilization: Darkness
- Race: Ghost
- When this creature wins a battle, it is destroyed at random. (Presumably 50% chance of survival and 50% chance of death.)
Dark Princess Ioria (冥妃アイオリア)
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- Power: 3000
- Cost: 4
- Civilization: Darkness
- Race: Dark Lord
- Instead of having this creature attack, you may tap it to use its
ability.
Calamity Dragon (カラミティ・ドラゴン)
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- Power: 4000
- Cost: 6
- Civilization: Fire
- Race: Armored Dragon
- Speed attacker (This creature doesn't get summoning sickness.)
- Power attacker +1000~10000 (While attacking, this creature gets +1000 to 10000 power at random.)
- At the end of your turn, return this creature to your hand at random. (50% chance of returning to hand, 50% chance of staying.)
- While this creature has 6000 or more power, it has double breaker. (If we assume that powers only divisible by 500 are applied to the power attacker, then there is a 63.1579% chance of having double breaker. If we assume that any integer in that range is possible, then there is a 66.6593% chance.)
- While this creature has 12000 or more power, it has triple breaker. (If we assume that powers only divisible by 500 are applied to the power attacker, then there is a 26.3158% chance of having triple breaker. If we assume that any integer in that range is possible, there there is a 22.2309% chance.)
Flame Fisherman Ganzo (火焔漁師ガンゾ)
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- Power: 1000
- Cost: 2
- Civilization: Fire
- Race: Human
- Liquid People Hunter (This creature wins all battles against Liquid People.)
- Speed attacker (This creature doesn't get summoning sickness.)
- At the end of your turn, return this creature to your hand.
Gett's Sling (ゲットのスリング)
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- Power: 2000
- Cost: 3
- Civilization: Fire
- Race: Xenoparts
- When you put this creature into the battle zone, choose a power from 3000~6000 at random, and destroy all creatures with a power less than that power. (Kills itself without any power boosts. Choices available are 3000, 4000, 5000, and 6000, nothing in between.)
Entropy Giant (無規律の超人)
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- Power: 6000
- Cost: 6
- Civilization: Nature
- Race: Giant
- Double breaker (This creature breaks 2 shields.)
- Untap this creature randomly after it attacks. (About 50% chance of untapping, 50% chance of staying tapped.)
Philipel, Glory Faerie (爛漫妖精フリップル)
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- Power: 1000
- Cost: 2
- Civilization: Nature
- Race: Snow Faerie
- At the end of your turn, put a creature in the battle zone into its owner's mana zone at random. (Can put itself into mana, applies to both player's creatures.)
Duel Masters: Birth of the Super Dragon
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Altimeth, Holy Divine Dragon (聖神龍アルティメス)
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- Power: 6500
- Cost: 8
- Civilization: Light
- Race: Holy Dragon (this was before they invented Apollonia Dragons)
- Double breaker (This creature breaks 2 shields.)
- Your creatures randomly gain "blocker" at the start of your turn. (It is unknown how long it lasts. It wouldn't make too much sense if it lasted until end of turn.)
- When this creature leaves the battle zone, put the top card of your deck into your shield zone face-down.
- When you put this creature into the battle zone or your graveyard, you can tap a random number of your opponent's creatures.
Walfis, Blue Divine Dragon (蒼神龍ウォルフィース)
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- Power: 7000
- Cost: 7
- Civilization: Water
- Race: Cyber Dragon (likewise, with Poseidia Dragons)
- Double breaker (This creature breaks 2 shields.)
- This creature can't be blocked.
- When one of your shields is broken, that shield randomly gains "shield trigger."
- When this creature would be put into the graveyard from the battle zone, sometimes it returns to your hand instead.
Galbalos, Dark Divine Dragon (黒神龍ガルバロス)
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- Power: 6000
- Cost: 8
- Civilization: Darkness
- Race: Zombie Dragon
- Double breaker (This creature breaks 2 shields.)
- Original text: When this creature attacks or is put into the graveyard from the battle zone, sometimes something happens.
- Self-errata: When this creature attacks or is destroyed, sometimes one of these effects activate. (An effect is not always triggered when Galbalos attacks. The effect activated is chosen at random.)
Bolblaze Dragon (ボルブレイズ・ドラゴン)
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- Power: 6000
- Cost: 8
- Civilization: Fire
- Race: Armored Dragon
- Double breaker (This creature breaks 2 shields.)
- Speed attacker (This creature doesn't get summoning sickness.)
- When this creature attacks, sometimes a card in your opponent's mana zone is put into the graveyard at random.
- When this creature breaks a shield, you may put that shield into the graveyard.
- This creature can attack untapped creatures.
Hulking Berga, Green Divine Dragon (緑神龍ハルクーンベルガ)
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- Power: 3000
- Cost: 6
- Civilization: Nature
- Race: Earth Dragon
- While this creature is tapped, your other creatures in the battle zone get power attacker +4000 and double breaker.
- This creature's power increases randomly each turn. (Timing and range of power increase unknown.)
- This creature randomly gains double breaker or triple breaker. (Unknown if there is a chance of not getting either of those abilities. The original sentence, "このクリーチャーはパワーによってはW・ブレイカーかT・ブレイカーを得る。" (This creature has the power to gain double breaker or triple breaker), is vague.)