Spell
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呪文 (Jumon) | |
Spells are cards that play and then go to your graveyard immediately afterward.
After your mana charge step, you can play as many spells as your mana zone can afford, before you attack. If you can't do everything a spell says, perform as much of the card effect as you can. If you can't perform anything the spell says, then the card simply goes to your graveyard.
Some spells have the Shield Trigger ability. If they are broken while in the shield zone, you can reveal that broken shield card to cast it as a spell for no cost.
Game Rules
How to Play ● Multiplayer ● Step ● TCG ● OCG
Game Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone ● Hyperspatial Zone
Card Glossary
Cost ● Flavor Text ● Civilization ● Race
Power ● Summoning Sickness ● Card Rarity ● Keywords
Game Actions
Draw ● Cast ● Summon ● Attack ● Block ● Break a Shield
Tap ● Untap ● Destroy ● Discard ● Charge ● Flip
Types of Cards
Creature ● Evolution Creature ● Psychic Creature ● Exile Creature
Spell ● Cross Gear ● Evolution Cross Gear ● Fortress
God ● Metagame ● Multicolored ● Vanilla