Race | |
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The race of Guardian shown under the name of this creature. | |
Dmwiki.net: | Article |
Category: | Race |
Race is a gameplay characteristic in the Duel Masters trading card game.
- See also:
Details
Most cards with a creature card type have a race, which appears on the card frame under its card name.
Races also appear on other card types such as Spells, Cross Gear, Orega Aura and Tamaseeds.
There are no rules specific to creature races, but there are many cards that support the race, or even race categories, such as Commands and Dragons.
Some creatures have 2 or more races separated by a slash, such as Gonta, the Warrior Savage. Gonta has the races of Beast Folk and Human, and is affected by any card that affects Beast Folk and any card that affects Humans. It can be evolved into an evolution creature that requires either race.
There are various creatures with a Hedrian race in Black Box Pack booster packs that have the highest total of races, with 8, 9 and 10.
Later, high rarity creatures with 4 races appeared with both the Hunter and Alien races as Special Races were released were unique cards in having 4 races.
- This was also more commonly seen on 3-civilization creatures (with Dispector as a special race) due to them being a combination of formerly released creatures.
Cards with 4 or more races include;
The following creatures have 3 races with no special races.
- Romanesk, the Dragon Wizard
- Violence Thunder, Extreme Dragon Wizard
- Girimegis, Demonic Strike Armor
- Bull Phalion, Spirit King Mecha
- Turquoise Kraken, Holy Machine
- Daikazan, Brave King Totem
- Albatross, Spirit Wing Treasure
- Destruction Destroyer, Infinite King
- Funklapsody of Hope
- Ballcadeia NEX, Lord of Demon Dragons
- Top of Romanesk
- Nature Glennya
There are also creatures with No Race.
While races are primarily featured on creature cards, other card types were given races as well. in the Sengoku Saga (DM-28 to DM-32).
- Spells feature the Knight race and Knight Magic keyword, and Cross Gear were given Samurai, the opposing force to the Knights.
Due to featuring these races, they could be affected by various support cards that specified a race, rather than card type (such as Gregorias, Mystic Light Death Saint or Bolmeteus "Kensei" Dragon).
Later on, Phoenix Life in DMX-21 Masters Chronicle Pack: Comic of Heroes was released that had Phoenix as a race, as well as the Jokers race after the release of DMRP-01 Here Come the Jokers!!.
This occurred frequently in the Duel Masters (DMRP Block) block with the Jokers race featuring on spells as well as Fields (Crossbow War! Momo Castle Tower and Joe Star of Hope).
Ten Kings had the various Team and Kingdom races on spells.
The Rise of Kings MAX introduced the Tamaseed card type, with each card having an Oni RexStars or RexStars race.
See also:
List of Races
(For a full list, see the Race category.)
A list of Alphabetical races can be found here.
Race Categories
(For a full list, see the Race Category category.)
Rulings
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 203. Race
- 203.1. Race is a characteristic of cards. It is usually printed just under the card name.
- 203.2. Some effect refers to races or partial parts of them. In that case, it includes each race that includes that specific part.
Example: Specifying 'Dragon' for a card effect refers to all creatures that have 'Dragon' in the race.
- 203.3. Races may be added by an effect.
- 203.4. When choosing a race, you can't choose part of a race that doesn't exist by itself on a card.
Example: 'Cyber' doesn't exist by itself as a race by itself, so it can't be chosen.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 203. 種族
- 203.1. 種族はカードの持つ特性です。通常カード名のすぐ下に印刷されています。
- 203.2. いくつかの効果は、種族またはその一部を参照します。その場合、指定された名称を種族に含むもの全てを参照します。
例: 「ドラゴン」を指定する効果は、種族に「ドラゴン」を含むカードをすべて参照します。 - 203.3. 効果によって種族が追加されることがあります。
- 203.4. 効果で種族を選ぶ場合、種族の一部分や存在しない種族を選ぶことはできません。
例:「サイバー」は単体で存在しない種族であり、選ぶことはできません。
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla