Outrage are named after various sources according to their civilization. Additionally, their Kanji suffix have a word that is not the pronunciation of the kanji. (For example, "侵入する電脳者" with "コードブレイカー" (Codebreaker) on top of it.)
They tend to have effects that twists the logic of Duel Masters gameplay such as Skipping one's turn, having more than 4 of the same card per deck, and having absurdly high power when attacking, even realming into Infinity.
Due to this they are often associated with the term Infinite.
■ When you put this creature or other Outrage into the battle zone, you may choose one of your opponent's creatures in the battle zone. If you do, those two creatures battle. Whenever your Outrages win a battle, you may draw a card.
■ You may put an Outrage that costs 7 or less from your hand into the battle zone. If you do, choose one of your opponent's creatures in the battle zone and the 2 creatures battle. Then, destroy that Outrage.
■ At the start of your turn, put the top card of your deck into your graveyard. If that card is an Outrage that is a non-evolution and non-exile creature, put that Outrage into the battle zone by destroying this creature.
■ If you have 7 or more Outrage in the battle zone, this turn, all your Outrage in the battle zone get +77777 power and break an additional 7 shields. If you don't have 7 Outrage in the battle zone, this turn, all your Outrage get +3000 power and break an additional shield.
■ When you summon this creature into the battle zone or put it into the battle zone by "Doron Go", put all Oracles, Death Puppets and Outrages that cost 7 or less from your graveyard into the battle zone.
When you put this creature into the battle zone, you may choose a non-evolution Outrage creature in your mana zone that costs the same as or less than the number of cards in your mana zone and put it into the battle zone.