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Metamorph
Japanflag メタモーフ (Metamōfu)
Metamorph
Released:
DM-14 Generate Gear
Japanese Wiki: 113
Category for Metamorph

Metamorph is a keyword shared among each of the 5 monocolored civilizations.

Details

It is featured on both creatures and spells.

When you have 7 or more cards in your mana zone, the Metamorph effect triggers and creatures get additional abilities, while spells get stronger than average effects.

The most famous of these cards is Seventh Tower, a card which was formerly considered worthless when it is first printed but became notorious in the Episode 2 metagame for Turbo decks based on Mana Acceleration and was placed in the Hall of Fame on March 15, 2013.

Reminder Text

The latest reminder text for Metamorph reads;

Metamorph (If you have 7 or more cards in your mana zone, this spell/creature gets the following Metamorph ability.)
Metamorph

Example

Seventh Tower
Nature / Spell / 3
■ Put the top card of your deck into your mana zone.

Metamorph (If you have 7 or more cards in your mana zone, this spell gets the following Metamorph ability.)

Metamorph Instead of the top card of your deck, put the top 3 cards of your deck into your mana zone.
Dmx6-20


Cards with the Metamorph ability

Rulings

  • Q: What is "Metamorph"?
    • A: "Metamorph" activates when you have 7 or more cards in your mana zone. The creature or spell that is given this ability gets stronger abilities. Creatures that have Metamorph get stronger abilities if you have 7 or more cards in your mana zone, while Spells get weaker than average effects when you have 6 cards in your mana zone or below, while at 7 or more mana they get better than average effects.

Color percentages

There are a total of 18 cards with the Metamorph ability, which divide by civilization as such: