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Master Double Merabeat
Japanflag マスター・Wダブル・メラビート
(Masutā Daburu Merabīto)
Released: DMRP-03 Feeling Joejoe Meraventure!!
Dmwiki.net: Article
Category for Master Double Merabeat

Master Double Merabeat is a Master Ability keyword in the Fire Civilization.

Details[]

It is a "double" variant of Master Merabeat that allows you to put out 2 creatures that have Jokers Over Explode into the battle zone.

Reminder Text[]

The latest reminder text for Master Double Merabeat reads:

Master Double Merabeat: When you summon this creature in the battle zone, put up to 2 creatures that have "Jokers Over Explode" from your hand into the battle zone. At the end of your turn, put them on the bottom of your deck in any order, then draw a card for each creature you put on the bottom of your deck this way.

Example[]

7 Merabeat the Johnny
Dmrp3-m1
Fire Fire / Creature
Jokers Jokers
10000

■ Speed attacker
■ Double breaker
Master Double Merabeat: When you summon this creature in the battle zone, put up to 2 creatures that have "Jokers Over Explode" from your hand into the battle zone. At the end of your turn, put them on the bottom of your deck in any order, then draw a card for each creature you put on the bottom of your deck this way.
■ When you put this creature into the battle zone, if you have 5 or more Jokers in the battle zone, destroy all your opponent's creatures.


Cards with the Master Double Merabeat ability[]

Rulings[]

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