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Hyperspatial Revive Hole

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Hyperspatial Revive Hole
超次元リバイヴ・ホール
Dm36-93
Civilization: DarknessDarkness
Card Type: Spell
Mana Cost: 5
Effect: ■ Return a creature from your graveyard to your hand.

■ Choose and activate one of the following effects.

► Choose any number of creatures in your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
► Choose 1 Darkness creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

OCG Effect: ■ クリーチャーを1体、自分の墓地から手札に戻す。

■ 次のうちいずれかひとつを選ぶ。

►自分の超次元ゾーンから好きな数のサイキック・クリーチャーをコストの合計が5以下になるように選び、バトルゾーンに出す。
►コスト7以下の闇のサイキック・クリーチャーを1体、自分の超次元ゾーンからバトルゾーンに出す。

(ゲーム開始時、サイキック・クリーチャーは山札には含めず、自分の超次元ゾーンに置き、バトルゾーン以外のゾーンに行った場合、そこに戻す)

Mana Value: 1
Illustrator: 500siki
Sets & Rarity: DM-36 Psychic Shock
(93/110 — Common Common)
DMX-03 Deck Builder DX: Alien Edition
(37/42 — Common Common)
DMD-04 Strong Metal Deck: Strongest National Sport
(14/15 — Promotional Promotional)
DMX-08 Burn up to the Max! BEST Competition
(29/37 — Common Common)
Other Card Information: GalleryRulingsTipsTrivia
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