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Hyperspatial Faerie Hole

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Hyperspatial Faerie Hole
超次元フェアリー・ホール
Dmx2-37
Civilization: NatureNature
Card Type: Spell
Mana Cost: 5
Effect: ■ Put the top card of your deck into your mana zone.

■ Choose and activate one of the following effects.

► Choose any number of creatures in your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
► Choose 1 Nature creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

OCG Effect: ■ 自分の山札の上から1枚目を自分のマナゾーンに置く.

■ 次のうちいずれかひとつを選ぶ.

► 自分の超次元ゾーンから好きな数のサイキック・クリーチャーをコストの合計が5以下になるように選び、バトルゾーンに出す.
► コスト7以下の自然のサイキック・クリーチャーを1体、自分の超次元ゾーンからバトルゾーンに出す.

(ゲーム開始時、サイキック・クリーチャーは山札には含めず、自分の超次元ゾーンに置き、バトルゾーン以外のゾーンに行った場合、そこに戻す)

Mana Value: 1
Illustrator: MATSUMOTO EITO
Sets & Rarity: DM-36 Psychic Shock
(109/110 — Common Common)
DMX-02 Deck Builder DX: Hunter Edition
(37/42 — Common Common)
DMX-08 Burn up to the Max! BEST Competition
(35/37 — Common Common)
Other Card Information: GalleryRulingsTipsTrivia
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