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The victims of the Aliens attack swore revenge.
These warriors called Hunters boasted incredible power.
Hunter
Japanflag ハンター
Hunter
Phonetic: Hantā
Released In: DMX-01 King of Duel Road: Strong 7
Civilization(s): Light Light
Water Water
Darkness Darkness
Fire Fire
Nature Nature
Zero Zero
Dmwiki.net: Article
Category: Hunter

Hunter is a race of creature that is shared between each of the civilizations.

Gameplay[]

They often feature the Hunting ability which gives the Hunter creature +1000 power for each of your hunters (including itself) in the battle zone whenever it battles.

Race Category[]

Other Hunter races include:

Story[]

While they were the enemies of the Aliens in Episode 1, they joined forces in order to combat against the Unknowns, Unnoises and Zenith creatures during the events of Episode 2.

They are identified with a scar on their chests.

In the Duel Masters Victory anime series, they are used mainly by Katta Kirifuda and his friends.

Support[]

See also: Creatures that have Hunting

Supporting[]

Hunters[]

Cards that support Hunters

Support Card: Card Effect:
Achoppi Chonan ■ When you put this creature into the battle zone, choose one of your Hunters in the battle zone. That creature gets "Speed attacker".
Alpaca Hammer / Command of the Gang Leader ■ Look at the top 5 cards of your deck. You may take a Hunter from among them, show that creature to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order.
Aqua Attack ■ Whenever one of your Hunters win a battle, you may look at the top 2 cards of your deck. Put a card into your hand and the other card on the bottom of your deck.
Aqua Jet ■ When you put this creature into the battle zone, you may draw a card for each of your Hunter creatures in the battle zone.
Blazing Boss! Vals Kaiser ■ Whenever one of your Hunters attacks, put the top card of your deck into your graveyard. If that card is a non-evolution Hunter creature that costs less than the attacking creature, you may put it into the battle zone.
Change of Mind! Bakel, Cloud Ogre ■ When this creature is destroyed, search your deck. You may take a Hunter from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck.
Chopping Ruzou, Rude Mincing Gang Leader ■ When this creature link awakens, you may put any number of Hunter creatures from your mana zone or hyperspatial zone into the battle zone.
Command of the Gang Leader ■ Look at the top 5 cards of your deck. Choose a Hunter creature from these, and put it into your hand. Put the rest into your deck.
Dragonfriend Kachua ■ When you put this creature into the battle zone, look at the top 7 cards of your deck. From there, you may put a non-evolution Dragon Hunter creature that costs 7 or less into the battle zone. Then, shuffle your deck. That creature gets "speed attacker" until end of turn. At the end of that turn, destroy that creature.
Emerald Babel, Lord of Destruction ■ When you put this creature or another Hunter into the battle zone, you may destroy one of your opponent's creatures. If you do, choose a non-evolution creature in your opponent's graveyard. Your opponent puts that creature into the battle zone.
Experience the Miracle! Re Born Kaiser ■ Whenever this creature attacks, you may put a Hunter that costs 4 or less from your graveyard into the battle zone.
Fueppi Sannan ■ Whenever one of your Hunters wins a battle, put the top card of your deck into your mana zone.
Funklapsody of Hope ■ Each of your Hunters and Aliens in the battle zone gets "speed attacker".
■ When one of your Alien or Hunter creatures would be destroyed, search for a card that has the same name from your deck, hand or mana zone and put it into the battle zone. If you viewed your deck, shuffle your deck.
Fused Dreadnought! Jet Cascade Attack ■ Your Hunters can't be attacked or blocked.
Gaial Abare Kaiser ■ Whenever one of your Hunters wins a battle by attacking, untap this creature and choose one of your opponent's shields. Put that shield into your opponent's hand.
Gaial Violence Dragon, Zero Fighter ■ Whenever your Hunters win a battle, your opponent chooses one of their shields and returns it to their hand
Galaxy Falcon, Counterattack Fortress ■ Each of your Hunters in the battle zone gets "speed attacker".
GENJI Boy ■ Whenever your Hunters attack, destroy one of your opponent's creatures that has "blocker".
Gett, Infernal Friendship ■ When you put this creature into the battle zone, count the number of your Hunters in the battle zone. Destroy one of your opponent's creatures that costs the same as or less than that number.
Go On Pippi ■ Your creatures that have both Dragon and Hunter races gets "Speed attacker".
Let's Hunting Kaiser ■ Whenever your Hunters battle, if that creature doesn't have "hunting," it gets "hunting" until the end of the turn.
Golden Victory, Secret Ogre ■ Reveal the top 3 cards of your deck. You may put any number of non-evolution Alien or Hunter creatures from them into the battle zone. This turn, all of those creatures get "Speed attacker".
Handbell, Sanctuary Vizier ■ Your other Hunters in the battle zone get "blocker".
Heehaw, Caterpillar Rider ■ When this creature is destroyed, you may return a Hunter creature from your graveyard to your hand.
Hunter Fire, Secret Hunter Attack Chance: Hunter

■ Choose one of your opponent's creatures and one of your Hunter creatures in the battle zone, those two battle.

Hunting Gaia Egg ■ At the start of your turn, put the top card of your deck into your graveyard. If that card is a non-evolution Hunter, you may destroy this creature. If you do, put the Hunter in the battle zone.
Kaiser "Baki", Zenith of "Certain Victory" ■ When you summon this creature into the battle zone, count the number of your opponent's shields and play that number of Gachinko Judge games. For each time you win Gachinko Judge in this way, put a Hunter from your graveyard, mana zone or hand into the battle zone.
Zack Arashi, Demon Eyed Kaiser ■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put any number of Hunters from them into your hand and put the rest of the cards on the bottom of your deck in any order.
Leo Way, Earth Brethren ■ Whenever you put one of your other Hunters into the battle zone, you may return a Hunter from your mana zone to your hand.
Miracle Re Born ■ Put a Hunter creature that costs 7 or less from your graveyard into the battle zone.
Moel, Love Attack ■ When this creature is destroyed, search your deck. You may choose a non-evolution Hunter that costs 8 or less from among it and put it into the battle zone. Then shuffle your deck.
Moel, Love Rider ■ When you put this creature into the battle zone, look at the top 4 cards of your deck. Choose a creature that has both the Hunter and Alien races from among them, show that creature to your opponent, and put it into your hand. Then put the rest of the cards on the bottom of your deck in any order.
Moel Go, Explosive Oni Princess ■ When you put this creature into the battle zone, search your deck. You may take a Hunter from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck.
Mother Alien ■ Your Hunters can't be blocked.
■ Whenever your Hunters lose a battle, they stay in the battle zone instead of being destroyed.
Of Course Kaiser "Dragon" ■ Your other Hunter creatures can't be attacked.
Omega Ultimate, Light Divine Dragon ■ This creature gets +5000 power for each of your other Hunters in the battle zone.
Crew breakerHunter
Onimaru "Ogre", Golden Dragon ■ All of your Hunter and Alien creatures in the battle zone get Eternal Omega.
Prin, Gekiatsu Princess / Hunter Fire, Secret Hunter Attack Chance: Hunter

■ Choose one of your opponent's creatures and one of your Hunter creatures in the battle zone, those two battle.

Prin Prin, the Eternal ■ Each of your Hunters in the battle zone, your mana zone, and your graveyard is an Alien in addition to its other race(s).
Punky Beanta ■ When you put this creature into the battle zone, you may return a Hunter creature from your mana zone to your hand.
Saint Ave Maria, Channeler of Suns ■ At the end of each of your turns, untap all your Hunter creatures in the battle zone.
Super Go On Pippi ■ Each of your creatures in the battle zone that have both the Dragon and Hunter races gets "speed attacker".
Super Move! My Explosive Flame!! ■ Each of your Hunters in the battle zone gets +3000 power and breaks an additional shield until the end of the turn.
■ If you have 7 or more Hunters in the battle zone, destroy all your opponent's creatures.
Super Psychen Pippi Saver: Hunter
Suteppi Jinan ■ Whenever one of your Hunters wins a battle, your opponent chooses a card in his hand and discards it.
Terradragon Lightning Rhythm ■ Whenever one of your Hunters would be destroyed, put them into your mana zone instead.
Toramaru GGG, Armored Oni Beast ■ Whenever this creature attacks, you and your opponent play Gachinko Judge 3 times. If you win 3 times, you may summon a non-evolution Hunter that costs 12 or less for no cost. If you win twice, you may summon a non-evolution Hunter that costs 8 or less for no cost.
Yattare Pippi ■ You may have your Hunters cost 1 less to summon. They can't cost less than 1.

Hunter Psychic Creatures[]

Support Card: Card Effect:
Apache Hyahho ■ When you put this creature into the battle zone, you may put a Hunter psychic creature that costs 4 or less from your hyperspatial zone into the battle zone.
Gaial Kaiser ■ Whenever your shields break, look at that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature from your hyperspatial zone into the battle zone that costs the same as the card that you put into your graveyard.
Victorious Apache Urara ■ When you put this creature into the battle zone, or when this creature is destroyed, choose a card in your opponent's hand at random, and your opponent reveals that card. Put a Hunter psychic creature that shares a civilization with the revealed card that costs 8 or less from your hyperspatial zone into the battle zone.
Yodel Weiss, the Oracle ■ When you put this creature into the battle zone, you may put a light Hunter psychic creature that costs 6 or less from your hyperspatial zone into the battle zone.

Light Hunters[]

Cards that support light Hunters

Support Card: Card Effect:
Crazy Carnival! Saint Chan-Merrie ■ At the end of each of your turns, untap all your Hunter creatures in the battle zone. For each light Hunter creature untapped in this way, you may add the top card of your deck to your shields face down.
Joan of Arc, Goddess of Ruin ■ When you put this creature into the battle zone, for each light Hunter creature you have in the battle zone, your opponent chooses a card in his hand and discards it.
Lullaby, Channeler of Suns ■ When you put this creature or another light Hunter into the battle zone, choose one of your opponent's creatures in the battle zone and tap it.
Saint Maria, Channeler of Suns ■ At the end of your turn, untap all your Hunters in the battle zone. For each light Hunter creature untapped in this way, put the top card of your deck into your shield zone face down.

Water Hunters[]

Cards that support water Hunters

Support Card: Card Effect:
Aqua Attack (BAGOOON Panzer) ■ Your water Hunters can't be attacked.

Darkness Hunters[]

Cards that support darkness Hunters

Support Card: Card Effect:
Kaman Kaman, Hypnotic Sickle ■ When you put this creature or another darkness Hunter into the battle zone, you may choose one of your opponent's creatures in the battle zone. During your opponent's next turn, that creatures attacks if able.
Leon Diez, the Lion King ■ Whenever this creature attacks, you may put the top 3 cards of your deck into your graveyard. Then for each darkness or fire Hunter card put into your graveyard in this way, each of your opponent's creatures in the battle zone gets -1000 power until the end of the turn. (A creature that has power 0 or less is destroyed.)

Fire Hunters[]

Cards that support fire Hunters

Support Card: Card Effect:
Gaial Diez ■ Whenever a card is put into your hand from your shields, if it's a fire Hunter that costs 5 or less, that card gets "Shield trigger".
Ike Ike Pippi ■ When you put this creature into the battle zone, one of your fire Hunter creatures in the battle zone can attack untapped creatures this turn.
Leon Diez, the Lion King ■ Whenever this creature attacks, you may put the top 3 cards of your deck into your graveyard. Then for each darkness or fire Hunter card put into your graveyard in this way, each of your opponent's creatures in the battle zone gets -1000 power until the end of the turn. (A creature that has power 0 or less is destroyed.)

Nature Hunters[]

Cards that support nature Hunters

Support Card: Card Effect:
Kiryuin Jin, Crimson Rage ■ Whenever one of your fire or nature Hunters wins a battle, you may put a Hunter that costs less than that Hunter from your mana zone or hyperspatial zone into the battle zone.
Kiryuin Jin, Young Leader ■ When you put this creature into the battle zone, you may put any number of nature Hunters from your mana zone into the battle zone tapped.

Supported[]

Cards supported by Hunters

Supported Card: Card Effect:
Aqua Advisor Strike Back Strike BackHunter
Holy Banana Throw ■ Choose one of your opponent's creatures in the battle zone and tap it. Then for each Hunter you have in the battle zone, choose another one of their creatures and tap it.
Hunter Fire, Secret Hunter Attack Chance: Hunter

Light Hunters[]

Cards supported by light Hunters

Supported Card: Card Effect:
Yololehi Jealousy ■ If you have a light Hunter creature in the battle zone, choose one of your opponent's creatures in the battle zone, and tap it.

Evolution Creatures[]

Creatures that evolve from Hunters:

Evolution Creature: Evolves From:
Ballom Hunter, Lord of Demons Evolution—Put on one of your Hunters.
Great Hercules, Giant Insect Evolution—Put on one of your Hunters.
■ Whenever this creature attacks, you may choose a Hunter creature in your mana zone that costs the same as or less than the total number of cards in your mana zone. Put that creature into the battle zone.
Oni "Champion", Victory Twelve Evolution—Put on one of your creatures that is both Hunter and Alien.
Oninaguri, Infinite Fist Evolution—Put on one of your Hunters.
Ogre Hell, Annihilator Fist Evolution—Put on one of your Hunters.
Onimaru "Katana", Overlord of Hope Evolution—Put on one of your Hunters.
■ Each of your Hunter and Alien creatures in the battle zone gets "Eternal Omega".
Quattro Fang, Burning Soul Evolution—Put on one of your Hunters.
Überdragon Abare Mugen Evolution—Put on one of your Hunters.
Wrath of God! Valborg Now Evolution—Put on one of your Hunters.

Name Categories[]

Families

Example[]

Dmr4-v2b+v3b+51b


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