Water / Evolution Creature / Grand Devil / 3 / 5000
■ Evolution—Put on one of your Grand Devil.
■ Fort Energy—Deep Marine (When you put this creature into the battle zone, if a Deep Marine in your mana zone is tapped to summon this creature, this creature gets the following ability.)
Choose a creature in the battle zone and return it to owner's hand.
■ Fort Energy—Grand Devil
Choose a player. That player shuffles his hand into his deck, then draws the same number of cards.
When the card is considered to be discarded, you may only draw the same number of cards that are put into your graveyard. If you put a Madness creature into the battle zone instead of your graveyard, do not count that card in the number of cards that you draw.
There are 2 forms of Hand Change where the card can be discarded, or shuffled back into the deck. By returning cards to the deck, you can draw new cards without worry of being milled and having no cards left in your deck, but self-discard cards also have the option of Graveyard Manure for reanimate combos.