| Duel Masters |
In Japan it is often known as DM as well as デュエマ (Duema).
While it is seldom played in western countries recently, in Japan it is next to Yu-Gi-Oh in terms of popularity. This is due to the English Game being discontinued.
The card game first appeared on May 30, 2002 in Japan, and March 5th, 2004 in America. The game was intended to be discontinued after the Third Expansion but due to the popularity it has received it continued. In November 2006, the last set of the English Game, DM-12 Thrash of the Hybrid Megacreatures was released then the game was discontinued. It was later rebooted as "Kaijudo" in June 2012 but it was also later discontinued in September 2014. The Japanese game (also known as the OCG) is currently the only game currently in production.
While it's originality is now established, it had many concepts that came from Magic: The Gathering, a card game made by Wizards of the Coast and their most long-running series, such as:
On the other hand, there are reverse inspirations, such as Turbo Rush becoming Frenzy. Not all abilities that work in Magic: The Gathering work as well in Duel Masters however, so players should be warned.
Additionally, in another card game made by Takara Tomy known as "WIXOSS", many elements from Duel Masters were introduced into it.
While generally aimed as a card game for primary students, the packaging rate for useful cards are extremely low and are not that friendly to players without much money. Fortunately, reprints are frequent and when the DASH Golden List or Duema Golden List restrictions for reprints rotates off, players can obtain those cards extremely easily. (Example: Gaial Kaiser in DMD-18 and Onimaru "Head", Victory Rush in DMD-20.) In Revolution this has improved due to the abandonment of Victory Rares in exchange of Legend Rares which have a guaranteed appearance in a box of 30 booster packs, as well as the increasing of the packaging rates of Super Rares and Very Rares while maintaining their card power to a reasonable degree.
Despite being a generally popular game, harsh competitive environments in the past, Recent Power Creeps and weird and sudden change of naming sense have caused many players to leave.
- See also: Timeline
The story of Duel Masters takes place in a "Creature World" which is distant from our world. There are 5 civilizations:
- The Light Civilization which lives on top of the sky
- The Water Civilization which lives under sea
- The Darkness Civilization which lives underground
- The Fire Civilization which lives in the southern volcanic range
- The Nature Civilization which lives in the vast jungles of the planet.
At first the civilizations lived in peace and respected each other, but after a strange aurora, the civilizations started fighting each other. So far the reason of the Aurora is not explained.
From the Beginner's Block to the Reincarnation Saga, the story is about the civilizations fighting and cooperating with each other. In the Phoenix Saga, It is about the Hybrid Races against the Phoenixes who attempted to invade the world. In the God Apex Saga, it is about the Gods and the 4 Civilizations fighting the Darkness Civilization. In the Sengoku Saga there were no wars, while in the Divine Evolution Saga it was about the world fighting the Origins and Origin Gods in unison.
Then in the Awakening Saga it is about the 4 Civilizations fighting the Darkness Civilization which later escalates into all civilizations fighting a part of the Light Civilization and Darkness Civilization, which later unravels as a facade for the invasions of the Aliens, which in return serves a facade of the invasions of the Unknowns and Zeniths. In the Episode Series all civilization wars had ended and the story escalates into a race war, such as those of the Hunters and Aliens.
The story of Dragon Saga takes place in another world and the concept returns to inter-civilization war. Civilization relationships are different however.
At first due to Magic: the Gathering's influence, the style of the creature artworks and story were based on western fantasy, but starting from the God Apex Saga it slowly became into eastern fantasy, then in the episode series of set blocks it became similar to those of typical Japanese role playing games and teenage comics. This is especially seen in the design of humanoid characters, (especially female characters) and the naming of cards, which gradually deviates from Magic: the Gathering nomenclature.
How to Play
- See also: How to Play
- In the background story and in the world of Dragon Saga, every 10 years a survival race with the same name takes place.
Attack ● Battle ● Block ● Break ● Cast ● Charge ● Cross ● Destroy
Discard ● Draw ● Equip ● Expand ● Forbidden Liberate ● Fortify ● Generate ● Link
Reveal ● Search ● Seal ● Shuffle ● Summon ● Switch ● Tap ● Upside Down ● Use
Main Card Types
Creature ● Evolution Creature ● Spell
Evolution Cross Gear
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Exile Creature
D2 Field ● Happiness Field
Forbidden Creature ● Forbidden Core ● Forbidden Impulse
Final Forbidden Creature ● Forbidden Field ● Final Forbidden Field
Psychic Super Creature ● Psychic Evolution Creature
Neo Evolution Creature
Other Card Types
Castle ● Seal
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Limit 10 ● Tokkyu 8 ● Booster Draft
Super Deck Zero Duel ● Start Deck Champion Finals
Alternate Win ● Adds Civilization ● Adds Race ● Chump Block ● Diamond State
Extra Turn ● Finisher ● Graveyard Summon ● Infinite ● Mana Acceleration ● Mana Burn ● Mana Recovery
Mana Summon ● Opponent Reliance ● Recovery ● Reverse Slayer ● Shield Addition ● Shield Burn
Suicide ● Unattackable ● Unblockable ● Unchoosable ● Vigilance ● Win All Battles ● 3D Dragsolution