Discard
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Discard is taking a card from your hand and placing it into your graveyard.
Various cards and abilities require you to discard cards as a part of their cost (ex: Headlong Giant), or allow you to discard cards from your opponent's hand (ex: Lost Soul), or even both.
When making an opponent discard, many effects discard cards at random, but some let the player who will be discarding decide which card to lose, while some even let the effect's controller decide on the card for the opponent by first revealing the opponent's hand. Usually the latter effect is the most expensive option in terms of raw mana cost, and the former two effects are lower in mana cost.
Since Duel Masters allows for hand refilling as a part of making progress towards ending the game due to its shield-breaking aspect, discard can be a potent strategy to counteracting the additional cards gained by a player whose shields were broken.
To counteract the potency of discard in Duel Masters, some cards actually gain benefits or protection from being discarded or otherwise turning the typically negative effect into positive gain, for example Berlin, Bell Gravekeeper and [card that cannot be discarded].
Certain keywords also benefit from discard, such as Soul Recall, and No Choice or creatures with Grave Evolution.
Game Rules
How to Play ● Multiplayer ● Step ● TCG ● OCG
Game Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone ● Hyperspatial Zone
Card Glossary
Cost ● Flavor Text ● Civilization ● Race
Power ● Summoning Sickness ● Card Rarity ● Keywords
Game Actions
Draw ● Cast ● Summon ● Attack ● Block ● Break a Shield
Tap ● Untap ● Destroy ● Discard ● Charge ● Flip
Types of Cards
Creature ● Evolution Creature ● Psychic Creature ● Exile Creature
Spell ● Cross Gear ● Evolution Cross Gear ● Fortress
God ● Metagame ● Multicolored ● Vanilla