Deck デッキ (Dekki) | |
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The Deck is one of the six main zones in the Duel Masters trading card game.
Details[]
It is a Private Zone where players draw cards from at the start of their turn and at the start of the game.
All decks must follow these simple rules:
- The minimum size of a Deck in the English edition of the game is 40 cards, while the Japanese edition requires exactly 40 cards.
- Players are allowed to have up to 4 copies of any card with the same Card Name in their Deck, except for cards that are on the Hall of Fame list, which are restricted to 1 copy (or none) per Deck (or cards that allow unlimited copies).
- A card that uses a different artwork from a different set, such as Spiral Gate, still counts as the same card. A card may also be put into the Premium Hall of Fame, where it cannot be used at all.
- No cards in the English TCG are restricted or banned, as the game has been discontinued.
- You may have up to 8 Psychic cards or Dragheart cards in your hyperspatial zone.
- You may have up to 4 copies of any particular Psychic or Dragheart card in your hyperspatial zone.
- If a player uses card sleeves, all the cards in a Deck must have the same design on the back. The player may use clear sleeves or opaque-backed sleeves (often known as a "character sleeve" if it has any characters on the back of it).
- This excludes the Hyperspatial Zone.
- During gameplay, neither player is allowed to look at the other player's Deck or change the order of the cards in their own Deck unless another card says otherwise.
- If a player deck has 0 cards, they are considered "Decked out" and lose the game.
Rulings[]
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 401. Deck
- 401.1. When a game begins, each player’s deck becomes their deck.
- 401.2. Each deck must be kept in a single face-down pile. Players can’t look at or change the order of cards in a deck.
- 401.2a If a deck is searched by some effect, the order of the cards may not be changed until it is instructed to shuffle the deck.
- 401.3. Any player may count the number of cards remaining in any player’s deck at any time.
- 401.4. If an effect puts two or more cards in a specific position in a deck at the same time, the owner of those cards may arrange them in any order. That deck's owner doesn’t reveal the order in which the cards go into the deck.
- 401.5. Some effects tell a player to reveal the top card of their deck. The card is put back face down when the effect ends.
- 401.6. If an effect causes a player to put a card into a deck 'Nth from the top' and that deck has fewer than N cards in it, the player puts that card on the bottom of that deck.
- 401.7. If an effect causes a player to put cards into their deck, those cards can no longer be looked at.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 401. 山札
- 401.1. ゲームが始まるとき、各プレイヤーのデッキは山札となります。
- 401.2. それぞれの山札は、一つの、裏向きの束でなければなりません。プレイヤーは山札のカードを覗いたり、その順序を変化させてはいけません。
- 401.2b 何らかの効果によって山札からカードを探すとき、その後にシャッフルすると指示されるまではカードの順序を変化させてはいけません。
- 401.3. プレイヤーはいつでも、相手の山札に残っているカードの枚数を数えることができます。
- 401.4. 何らかの効果が同時に複数枚のカードを同じ山札の上または下に置く場合、特に指示が無い限りそれらのカードの所有者がその置く順序を決めることができます。どのような順番で山札に置いたのかは公開しなくてかまいません。
- 401.5. プレイヤーに、山札の一番上のカードを見せるように指示する効果が存在します。公開されたカードは効果の処理が終了した段階で裏向きに戻ります。
- 401.6. 効果によってプレイヤーがカードを山札の「上からN番目」に置く場合、その山札にN枚のカードがなければ、そのプレイヤーはそのカードをその山札の一番下に置きます。
- 401.7 何らかの効果でカードをまとめて山札に加える場合、山札の上下に加えたものとは見なしません。
Related Categories[]
- For cards that allow to search your deck, see Deck Search.
- For cards that put cards from the top of your opponents deck into their graveyard, see Mill.
- For cards that put cards from the top of your deck into your graveyard, see Self Mill.
- For a list of Deck Types registered on this wiki, see Deck Type.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla