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DM-36 Psychic Shock

DM-36 pack

Translation: Psychic Shock
Awakening Saga
Gallery: DM-36 Card Set Gallery
Rulings: Set FAQ
Release Date: June 26, 2010
Next Set: DM-37 Dark Emperor
Previous Set: DM-35 Neverending Saga
Block: Psychic Shock PS

Psychic Shock is the 36th booster pack in the OCG.


This set introduces the Psychic Creature card type and a new zone associated to them, the Hyperspatial Zone. These creatures are put into the hyperspatial zone at the start of the game instead of the deck, and can only be put into the battle zone by various spells or abilities.

Psychic Creatures also feature both the Awaken ability, that allow them to flip over to their stronger side, and a Release ability to flip back over to their original side and stay in the battle zone.

Each civilization has different Soul watermarks, with an associated keyword.

Civilization(s): Soul(s): Keyword:
Light Holysoul Holy Soul Holy Field
Water Magicsoul Magic Soul Chain
Darkness Evilsoul Evil Soul Soul Recall
Fire Kungfusoul Kung Fu Soul Marshall Touch
Nature Wildsoul Wild Soul Mana Reburst

Bolshack Möbius, Victory Awakened is featured on the pack's cover artwork.


This set introduces the following keywords;

Holy Field (If your opponent doesn't have more shields than you, this creature has its Holyfield ability.)
Chain (When you put this creature into the battle zone, look at the top card of your deck. If that card is a creature that costs less than this creature, you may put it into the battle zone. If you don't, return it to the top of your deck.)
Chain Cascade (When you put this creature into the battle zone, look at the top 2 cards of your deck. If any of those cards are creatures that costs less than this creature, you may put them into the battle zone. Put the rest of the cards on top of your deck in any order.)
Soul Recall # (Whenever this creature attacks, you may put # card(s) in your graveyard on the bottom of your deck in any order. If you do, you may use this creature's Soulrecall ability.)
Marshall Touch (When you put this creature into the battle zone, you may return one of your other creatures in the battle zone to your hand. If you do, use this creature's Marshalltouch ability)
Mana Reburst # (You may summon this creature from your mana zone by paying #.)

Psychic Creatures

Awaken—"CONDITION", flip it.
Release (When this creature would leave the battle zone, flip this card to the smaller costing side instead.)

Alternate Artwork cards

This set features the Visual Card V.C watermark. It is featured on the following cards:

This set also features the Miracle Card watermark. It is featured on the following cards:


Super Rare Super Rare

Very Rare Very Rare

Rare Rare

Uncommon Uncommon

Common Common


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