| Archetype |
Archetypes are a group of cards that follows most of the following rules.
- All cards in an archetype of cards must contain a common term (the name of the archetype) appearing in their OCG card names.
- There should be at least one Support or Anti-support card relating to the archetype, that is, a card that references that term in their name, or mentions it by name in its card effect or by "archetype creatures".
- Members of the same archetype usually share a small number of similar factors such as the same civilization or race.
- Some archetypes can be a group of races with a similar naming theme.
List of Archetypes
- Aku and Zen
- DG (Archetype)
- Double Cross
- Emperor of the Gods
- Five Star
- Forbidden (Archetype)
- GENJI Double Cross
- G Hogan
- Guerrilla Division
- Ken (Archetype)
- Lord of Spirits
- Parlock (Archetype)
- Sword Flash
- Testa Rossa
- White Knight
Groups of Races
- Angel Command
- Beast Folk
- Command Dragon
- Demon Command
- Liquid People
- Sumo Wrestler Command
Admiral ● Aini ● Aku and Zen ● Awakened
Ballom ● Bolberg ● Bolmeteus ● Bolshack
Double Cross ● Dokindam ● DG ● Emperor of the Gods
Forbidden ● Gaial ● Guerrilla Division
Heaven's ● Hyperspatial ● Ken ● Lord of Spirits
Lupia ● Musha ● NEX ● Paras ● Parlock ● Prin
Reaper ● Romanov ● Ryusei ● Spark ● Sword Flash
Testa Rossa ● Victory ● White Knight ● Yamato ● Zeta
Other Command races