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Alien
Japanflag エイリアン
Alien
Phonetic: Eirian
Released In: DM-39 Psychic Splash
Civilization(s): Light Light
Water Water
Darkness Darkness
Fire Fire
Nature Nature
Zero Zero
Dmwiki.net: Article
Category: Alien

Alien is a race of creature that is shared between each of the civilizations.

Nomenclature[]

Most creatures with the Alien race in Episode 1 (that don't also have the Hunter race) have a certain word in their names that corresponds to their civilization.

Civilization Katakana: Examples:
Light Light
ガガ (Gaga)
Water Water
セブ (Cebu)
Darkness Darkness
ザビ (Zabi)
Fire Fire
ギル (Gil)
Nature Nature
ジオ (Geo)
Multicolored
ディス (Deis)

Most of the original Alien creatures have names of stars featured in their card such as Zabi Mira, the Reviving Shaman using "Mira" as a basis.

In episode 2 these namings were no longer used and Aliens were named like any other creature.

Story[]

The Aliens are creatures that hail from the Pandora Space, a world that contains the same 5 civilizations as the normal world creatures live in, but has a fusing force that further unites the civilizations. Their bodies are highly abnormal, having no eyes, large mouths and orbs wedged into their skin that give off glowing light. They originally were the only creatures to hold the hyperspatial power born from psychic creatures.

They are enemies of the Hunters in Episode 1, but joint forces against the Unknown, Unnoise and Zenith creatures in the events of Episode 2.

In Psychic Shock, they controlled the Darkness Civilization to start a war in order to get back Prin. Once Devil Diabolos Zeta, Evil Awakened was defeated, they start their own war on the creature world in order to get her back. It was later turned out that they were blackmailed by the Unknowns to start this war, so they teamed up with their former enemies, the Hunters in order to end the war by defeating the Unknown.

Gameplay[]

Each Alien creature from DM-39 has an effect that involves discarding a card from your hand at the end of the turn in order to trigger its effect.

Alien creatures have a unique Space Charge ability that allows them to use their ability when a card from a certain civilization is put into your mana zone.

As their Civilizations are united, they have the most amount of Multicolored creatures in a single race and tend to have abilities that support creatures of other civilizations. Due to this reason, all of their Psychic Super Creatures are multicolored cards.

They tend to have a lot of cards that are related to Hot Springs, Sumo Wrestlers and Nagoya/Shachihokos.

Support[]

Supporting[]

Cards that support Aliens

Support Card: Card Effect:
Alien Father ■ Your other Aliens get "speed attacker" and "slayer".
Alien Father (Just 1 Song?) ■ All Aliens in the battle zone get "Slayer".
Captivating Dancing Alien ■ Whenever this creature attacks, you may destroy any number of your Aliens. For each Alien destroyed in this way, choose one of your opponent's shields and put it into their graveyard.
Funklapsody of Hope ■ Each of your Hunters and Aliens in the battle zone gets "speed attacker".

■ Whenever one of your Alien or Hunter creatures would be destroyed, search for a card with the same name from your deck, hand or mana zone and put it into the battle zone. If you viewed your deck, shuffle your deck.

Gaga Petrova, Light Spirit ■ Each of your other Aliens in the battle zone gets +4000 power.
Geo Cycle Giant ■ Whenever this creature attacks, you may put one of your other Aliens from the battle zone into your mana zone. If you do, put one of your Aliens that costs less than that creature from your mana zone into the battle zone.
Geo Horn, the Lively ■ When you put this creature into the battle zone, search your deck. You may take an Alien from your deck, show that Alien to your opponent, and put it into your hand. Then shuffle your deck.
Geo Ohzeki Hamlet ■ Your other Aliens in the battle zone get +2000 power.
Golden Victory, Secret Ogre ■ Reveal the top 3 cards of your deck. You may put any number of non-evolution Alien or Hunter creatures from them into the battle zone. Each of those creatures gets "speed attacker" until the end of the turn. Then put the rest of the cards on the bottom of your deck in any order.
Hell MISSOKATSU Kaiser ■ At the start of your turn, you may put an Alien from your graveyard into the battle zone.
Hyper Overthrow, Nation's Strongest Sumo ■ You may summon Aliens from your graveyard.
Moel, Love Rider ■ When you put this creature into the battle zone, look at the top 4 cards of your deck. Choose a creature that has both the Hunter and Alien races from among them, show that creature to your opponent, and put it into your hand. Then put the rest of the cards on the bottom of your deck in any order.
Mother Alien (Gladly) ■ Each of your Aliens in the battle zone gets "Saver: Alien".
Of Course Kaiser "Dragon" ■ Your other Aliens in the battle zone get "speed attacker".
Onimaru "Ogre", Golden Dragon ■ Each of your Hunter and Alien creatures in the battle zone gets "Eternal Omega".
Prin Prin, the Eternal ■ Each of your Aliens in the battle zone, your mana zone, and your graveyard is a Hunter in addition to its other races.
Unryu Deis Izu, Great Yokozuna ■ Each of your other Aliens in the battle zone get +5000 power.
Zabi Hydra, Evil Planet Lord ■ Whenever you put an Alien into the battle zone, you may return a creature that has the Alien race other than Zabi Hydra, Evil Planet Lord from your graveyard to your hand.
Zabi Rigel, Dragon Bone Keel ■ Whenever one of your Aliens are destroyed by your opponent's spells, your opponent chooses one of their creatures and destroys it.
■ Whenever one of your Aliens has its power reduced to 0 or less by your opponent's spells, your opponent chooses one of their creatures and destroys it.
Zabi Trash Train, Fuuma Devil ■ Whenever your other Aliens are destroyed, you may draw a card.
Zabimeteus Musha BLACK ■ Whenever your Aliens attack, you may put one of your shields into your graveyard. If you do, destroy one of your opponent's creatures that has power 6000 or less.

Psychic Hunters[]

Cards that support Aliens

Support Card: Card Effect:
Death Phantom, Pandora Fortress ■ Whenever one of your Aliens leaves the battle zone, you may put an Alien psychic creature that costs less than that Alien from your hyperspatial zone into the battle zone.
Hyperspatial Shachihoko Hole ■ During your opponent's next turn, your Aliens can't be attacked.
■ Put an Alien psychic creature that costs 7 or less from your hyperspatial zone into the battle zone.
Intense Dimension! Crimson Juu ■ Space Charge: Multicolored ​Space Charge Put a multicolored Alien psychic creature that costs the same as or less than the number of cards in your mana zone from your hyperspatial zone into the battle zone.
Unified Shachihoko Kaiser ■ Whenever one of your non-psychic creatures is destroyed, you may put a Light, Darkness or Fire Alien psychic creature that costs 7 or less from your hyperspatial zone into the battle zone.

Supported[]

Cards supported by Aliens

Supported Card: Card Effect:
Alien Storm, Secret Alien Attack Chance: Alien
Space Cebu Poseidon ■ This creature gets the ​Space Charge abilities of all other Aliens in the battle zone not named Space Cebu Poseidon.
■ Whenever your opponent chooses one of your other Aliens in the battle zone by the effect of a spell or ability of a creature, you may draw a card.
Zabi Olzekia, Demonic Sword General ■ When you put this creature into the battle zone, you may destroy one of your Aliens. If you do, your opponent chooses one of their creatures and destroys it.

Evolution Creatures[]

Creatures that evolve from Aliens

Evolution Creature: Evolves From:
Gaga Alcadeias, Lord of Enslaved Spirits Evolution—Put on one of your Aliens.
Emperor Cebu Marco X Evolution—Put on one of your Aliens.
Oni "Champion", Victory Twelve Evolution—Put on one of your creatures that is both Hunter and Alien.

Name Categories[]

Families

Example[]

Dmr4-v1b+49b+55b


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